male serpentfolk sorcerer 3/fighter (cad) 2
NE Medium monstrous humanoid
Init +5; Senses darkvision 60 ft., scent; Perception +10


AC 19, touch 16, flat-footed 14 (+1 deflection, +5 Dex, +3 natural)
hp 102 (10 HD; 5d10+20+3d6+12+3+2d10+8+10)
Fort +11, Ref +11, Will +12
Immune mind-affecting effects, paralysis, poison; SR 20


Melee +1 shotel +10/+5 (1d8+2, 20/x3), bite +4 (1d6 plus poison)
Ranged +1 composite longbow +14/+9 (1d8+2, 20/x3)
Special Attacks dirty maneuvers
Spell-Like Abilities (CL 9, concentration +13)

  • at will—veil (DC 20), ventriloquism
  • 1/day—blur, dominate person (DC 19), major image (DC 17), mirror image, suggestion (DC 19)

Sorcerer Spells Known (CL 5, concentration +9)

  • level 1 (6/day)—mage armourB, magic missile, shield, unseen servant
  • cantrips—detect magic, mage hand, prestidigitation, ray of frost, read magic
    bloodline brass dragon

Str 13, Dex 21, Con 18, Int 16, Wis 14, Cha 19
Base Atk +8; CMB +9; CMD 25
Feats Combat Expertise, Eschew MaterialsB, Exotic Weapon Proficiency (shotel), Extra Traits (anatomist, magical knack), Greater Disarm, Improved Disarm, Toughness, Weapon Focus (shotel)
Skills Acrobatics +10, Bluff +17, Climb +9, Escape Artist +18, Intimidate +12, Knowledge (arcana) +11, Perception +10, Sleight of Hand +10, Spellcraft +11, Stealth +18, Survival +10, Swim +9, Use Magic Device +16; Racial Modifiers +8 Escape Artist, +4 Use Magic Device
Languages Polyglot, Taldane, Undercommon; Telepathy 100 ft.
Gear potion of cure light wounds, wand of lightning bolt (23 charges), +1 composite longbow [+1 Str], 36 arrows, +1 shotel, +1 bastard sword, ring of protection +1, 10 gp
Favoured Class sorcerer (hit point)

Special Abilities

Dirty Maneuvers (Ex) At 2nd level, a cad becomes skilled at deceiving and discomfiting his opponents. The cad gains a +1 bonus on disarm, dirty trick, and steal combat maneuver checks. The cad also gains a +1 bonus to CMD when attacked with the disarm, dirty trick, and steal combat maneuvers.

Poison (Ex) Bite—injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d2 Str; cure 2 saves.


Bar-Liyeg has metallic brass scales, of which he is rather proud.

Bar-Liyeg has a bit of a grating personality, and loves to make other people unhappy. So far he seems to have escaped any reprisal for this, though his promotion does seem to be rather overdue.

Private Bar-Liyeg is a member of Dar’s Dragoons, the squad specializing in escort duty.

Play History


July 21 Patrick


Conscientious Objectors tbug tbug