Male middle-aged human cleric of Gozreh 6
N Medium humanoid (human)
Init + 2; Senses Perception + 4
AC 14, touch 12, flat-footed 12 (+ 2 Dex, + 2 shield)
hp 32 (6d8 + 6 + (1/2))
Fort + 6, Ref + 4, Will + 9
Speed 30 ft.
Melee mwk trident + 4 (1d8–1)
Ranged mwk trident + 7 (1d8–1)
Special Attacks channel positive energy 2/day (DC 11, 3d6), wooden fist (+ 2 to unarmed, 7 rounds/day)
Domain Spell-Like Abilities (CL 6th; concentration + 9)
7/day—storm burst (1d6 + 2 nonlethal damage)
Spells Prepared (CL 6th; concentration +9)
3rd— call lightning D (DC 17), create food & water, plant growth, dispel magic
2nd— bull strength, barkskin D, delay poison, lesser restoration
1st— endure elements, bless, magic weapon, obscuring mist D, sanctuary (DC 15)
0 (at will)— detect poison, light, purify food and drink, stabilize
D Domain spell; Domains Plant, Weather
Str 9, Dex 14, Con 12, Int 13, Wis 18, Cha 9
Base Atk +4; CMB +3; CMD 15
Feats Athletic, Eschew Materials, Self-Sufficient, Skill Focus (Swim)
Skills Climb +6, Diplomacy +3, Heal +10, Knowledge (arcana) +5, Knowledge (geography) +2, Knowledge (history) +5, Knowledge (local) +4, Knowledge (nature) +2, Knowledge (religion) +5, Linguistics +5, Sense Motive +9, Survival +11, Swim +9
Languages Azlanti, Taldane (aka Common), Polyglot
Gear +1 light wooden shield, masterwork trident, pearl of power (1st level), augury bones worth 25 gp, flint and steel, healer’s kit, waterskin, wooden holy symbol of Gozreh
Experience Points: 20,714
Nkechi sincerely believes that he can discern the will of his god by giving people quests and finding out if they succeed at them. This might even be true.
He tends to think of people as their spirit animals.
PC Spirit Animals
Combat Quick Reference
Nkechi is not one for getting into fights. And though he will support his companions to the best of his abilities, he prefers to leave the dangerous front line fighting to the dangerous front line fighters. As such, his spell Call Lightning is a favourite standby. Within 160ft of him, a bolt of lightning may be called down a number of times equal to his caster level that deals 3d6 points of damage to those it hits.
Against other spellcasters, Nkechi has found that using his Dispel Magic to counter the effects of another’s spells can serve to make them much easier for his companions to hit. To check this, he compares 1d20 + his caster level against 11 + the spell’s caster level. Continue rolling until a spell is dispelled or he has failed to dispel every spell.
Failing magical means, he has been known to pull out his trident (which he attacks at +7 with, and deals 1d8 -1 points of damage).
Additionally, Nkechi also prides himself on his skill at tending the wounded. He may channel positive energy in a 30 foot radius to heal everyone for 3d6 and may do this twice per day. He may also “use up” a stored spell to cast a targeted cure of an equivalent level.
August 19: Dale, Tim
August 26: Emilee
September 10: Corey
September 24: Patricia
October 7: Paul
November 25: Tim
December 9: Emilee
December 23: Tim