male serpentfolk bard 3
CE Medium monstrous humanoid
Init +10; Senses darkvision 60 ft.; Perception +10


AC 26, touch 18, flat-footed 18 (+ 4 armour, + 7 Dex, + 1 Dodge, + 4 natural)
hp 72 (8 HD; 5d10+20+3d8+12+half)
Fort +6, Ref +14, Will +9
Defensive Abilities Immune mind-affecting effects, paralysis, poison, SR 17


Speed 30 ft.
Melee +1 scimitar, +3 melee (1d6, 18-20/x2) and +1 kukri, +11 melee (1d4, 18-20/x2) and bite +14 melee (1d6-1 plus poison)
Spell-like Abilities (caster level 6)

  • at will—veil (self only, humanoid appearance only, Medium or Small size only, DC 22), ventriloquism
  • 1/day—blur, mirror image, suggestion (DC 19)

Spells Known (caster level 3)

  • level 1 (5/day)—charm person (DC 17), comprehend languages1, grease2, unseen servant3
  • cantrips—detect magic, mage hand, mending, message4, prestidigitation, read magic5

Str 8, Dex 24, Con 18, Int 16, Wis 15, Cha 22
Base Atk +7; CMB +6; CMD 23
Feats Weapon Finesse, Dodge, Improved Initiative, Improved Natural Armour; next feat: Eschew Materials (possibly retraining INA)
Skills Climb +7 (5 ranks), Diplomacy +11, Intimidate +14 (5 ranks), Perception +10 (5 ranks), Perform (acting) +16, Ride +14 (5 ranks), Stealth +17 (8 ranks), Survival +10 (5 ranks), Swim +7 (5 ranks), Use Magic Device +15 (6 ranks)
Languages Undercommon, Aklo, Polyglot, Taldane; Telepathy 100 ft.
SQ bardic knowledge, bardic performance
Gear masterwork chain shirt, +1 scimitar, +1 kukri, masterwork composite shortbow [+3 Str] with 20 arrows, spectacles of true seeing, boots of teleportation
Spell Component Pouch crystal (clear), packet containing soot and salt (7), string (3 pieces), wood (6 shards), a piece of copper wire
Experience Points 30 307
Favoured Class [not bard]

Special Abilities

Poison (injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Str; cure 2 saves.)

Material Components

1 pinch of soot and salt

2 butter

3 a piece of string and a bit of wood

4 focus: a piece of copper wire

5 focus: a clear crystal or mineral prism


Zif-Tarrin travels a great deal. Though his journeys are supposedly random, he seems to have a knack for bumping into Lena-Karik. Somehow, he always seems to recognize her. Though there’s animosity between them, at least from her side, there’s also a certain sense of companionship, and they generally end up going for drinks and exchanging contact information.

Zif-Tarrin comes across as clueless and boastful. On more than one occasion he has let sensitive information slip while talking to Lena-Karik.

While hanging around other veiled serpentfolk, Zif-Tarrin’s current disguise of choice is as Senzo, a member of the Aspis Consortium expedition he killed and replaced.

Zif-Tarrin currently knows a spell he is unable to cast: grease. Until he learns the Eschew Materials feat he needs a bit of butter every time he wants to cast it.

Play History


May 24 Paul
May 31 Cedric


Conscientious Objectors tbug tbug