Conscientious Objectors

Stocking up the skin bag

We escort our three new charauka firends to the charauka island. They tell us to wait before coming over, and we see them chatting to three other charauka. Probably saying nice things, but I have a hand on the hilt of my sword anyway. Surreptitiously. As surreptitiously as one can have a hand on the hilt of a large sword strapped to one’s back…

Ten minutes later, the charauka return and invite us to meet Olugini. I presume some sort of leader.The three charauka point us in the direction of a fortress… a fortress they appear to be afraid of. As we approach, we hear a growling creature inside. Our charauka decide to leave us to our devices. Oooookay….

We shout telepathically to the creature inside not to kill us, as we are just here to talk. We spot someone through a slit (an arrow slit or peephole?) and Varya manages to negotiate our entrance. We open the doors to… to see five large apes.

I like their skins.

But no… we’re here diplomatically. I proffer two of my rapiers as tribute. Here’s the thing I learned about charauka today. Apparently, they hate gifts. My offer of two swords is apparently the worst sort of insult. They start up with some bluster, and Varya manages to calm them down a bit. Just far enough that the leader accepts a challenge to a duel from Varya.

Varya and the leader get prepared, the leader’s companions step aside, and… we renege. Oh, Varya lights into him alright. But, with a nice unobstructed view, so do the rest of us. We use the doors as a choke point. The leader disappears then reappers in our midst. Now, this is more my speed. I have the sword out, and I do what I do.

Well, we murder those apes to a one. I get to skinning the corpses, the others get to looting. Once finished, we have a bit of a rest in a Tiny Hut, then set off to rendezvous with Sneak Sneak… who has just finished consuming the remainder of our dinosaur eggs. I was looking forward to training Titanicus as a hardened battle steed. Sadly, I have no bag of holding to mete out punishment. We grab the mules (and Sneak Sneak), and waterwalk away to rendezvous with the caravans.

As we get back, we see the caravans are close to finishing the ramps down from the top of the waterfall. We rendezvous with Chivane, who gives us some information on the sword we’re supposed to be finding. Apparently, some sort of sawtooth sword? We gather rations and prepare to set off. Before we do, we send Sasha (the girl who had been washing the torpid bodies of our companions), Kari-Krex, Sneak Sneak, and Kadda off to try to find Mine and Gravy. Though I don’t see why. Goblins have really started to rub me the wrong way. Though, I hope Cuddles… wherever he is… is miserable.

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And then, chara'uka

Goodness, what… a… nap. I awaken to, well, a situation I’m not too on top of, to be honest. But I’m quickly brought up to speed: Froghemoth controlled, Akarundo killed, Varya is even more lethal…

Oooookay.

So. After a quick interlude (well, for my compatriots it’s an interlude, for me it’s more of a slow start to the morning) where we gather some tactical information on Khalid-Sha the mud genie, we return to his island to seek him out. We descend again, past the dead carnivorous plant, to that accursed hallway of mud. We send Stetha in as a scout, and she refrains from dying, so the import-… I mean, the rest of us… head in.

And we’re promptly ambushed.

I would say I’m surprised, but… well… I just enjoy killing things too much. Even though I won’t get any skins off these mud creatures. Varya, though, does what Varya does best. And shoots them what had to have been eight times. One of the mud creatures does approach into melee, but Varya kills it. The second creature disappears. I am somewhat disappointed. We come to a large room, however the mud is making things very slow going, so we decide to retreat, rest up, and water walk through.

The following day, we enact this plan, and let me tell you… I’m so very glad we chose the tactical retreat and new approach. Things go much more quickly this time around. We reach the large room, and… nothing. Nothing jumps out of the mud to try to kill us. Again, disappointed. We approach a second, connecting room. There is a very large, mean-lloking creature. I ready my swor-

And Varya does what Varya does. Well, it’s not dead yet, so the rest of us fighting types engage the creature in melee. At which point the creature that had been lurking under the mud in the first room decides to attack. Of course.

Pressed on both sides, it doesn’t look good for our group. Moreso, since the large creature standing in front of me decides that the woman wielding the flaming two-handed sword is a threat (I don’t know what gave her that idea). And it kicks the living daylights out of me. So, the group decides to divide and conquer. Half works on the large creature in front of me, the other works on what we now suspect is the genie itself. Kyras manages to do something wizardy to the genie which lets us get a lot more damage through.

And then, Chara’uka. No, seriously. Out of nowhere, three chara’uka appear and attack the elemental. I know, I don’t understand it either. I have no idea where they came from, but given the sheer number of orifices I’m bleeding from by that poiint, I wasn’t in the mood to do much complaining. It’s at this point that the tide turned in our favour, and we dispatch both the genie and the elemental. Apparently the chara’uka had been trapped down here after some time feeling strange. And once they’d drunk from the magic fountain over there, they had started feeling right as rain again, though still trapped.

Wait, magic fountain? I take a sip, and sure as shootin’ I feel better. So much better, in fact, that I’m no longer bleeding from the ears. At that point, we go mud swimming for the treasure the mud genie had been hoarding, and call it a day.

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The Akarundo Incident

Transcript of verbal report on the Akarundo Incident from Sneak Sneak, Master Spy
(Translated from Goblin)

Ok, Boss, here is what really happened. The big people were all excited about some big people stuff. I guess they had taken control of a huge ugly monster called a Froghemoth and were all congratulating themselves on a not getting eaten. I didn’t really see what the big deal was since I’m sure a couple of goblins and some rope would have done it just as good, but that’s big people for you: always doing things the complicated way.

The one called Varia left with some other guy [Zif-Tarrin] to go shopping and I tried to go with them, but they disappeared. Everyone knows that Sneak Sneak is a great haggler, I almost always get 2 for the price of one, or sometimes 2 for the price of none, so they must have just forgot. One of the other guys said something about her going to somewhere called Magnimar but I bet that is just big person talk for a cave or something. She came back later that day and everyone was all excited about some new bow she had bought. Now, I know a thing or two about bows and I’ve seen better. It was way too big, for one and it would be really hard to stay hidden while using it. Why do these big people want to be seen all the time? That’s how you get hit!

After way too long of them doing that really intense quiet thing that I’m pretty sure means they were brain talking about something important, probably me, we all piled into boats and headed back towards the island, but this time, the Froghemoth thing came with us. As we got close to the island, we could see a bunch of the scary snake people standing on a building and one guy who looked different. I think this was that Akruney guy [Akarundo]. People started shouting back and forth as we got close to the island and then the whole place went crazy. Akaruney started shooting acid at us and Varia shot back with the new bow and made him look like a pincushion. The boats all suddenly got faster, too and pretty soon we hit shore and all the snake people came swarming down to attack us. At this point my new best buddy, Froghemoth, grabbed Akawhosit with his tongue just ate the guy whole in one bite. I expected there to be more screaming, but right then everything around Froghemoth went really quiet.

That wasn’t even the best part though! As the big people came up the beach and I did some really important scouting around back of the building, Akamundo cuts his way out of frogman’s stomach! I was about to rush in a save the day, but Varia was able to handle it by filling the guy so full of arrows we could have used him for as a quiver. Oh! Did I tell you that there was also another huge monster [Mokele-mbembe] coming in from the lake? ‘cause there was and he was mad. Froghemoth runs at this other big monster and then they start fighting while they swim back out to the ocean. I was going to go help Froghemoth but water isn’t really my thing, too much swimming and not enough shadows for hiding.

And that is the story of how I used my cunning and amazing sneaking abilities to save a bunch ungrateful stupid big people

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The Vipers of Saventh-Yhi

Gritta boasts of her tribe’s power to several stunned Boggards (she is sure that they are stunned at her exploits. In truth, none of them understand her)

“…the bottle demon was filled with so much fear that he fled rather than face us.

Then we charged into the building to find three viscous monkey-boars. HA, they were no match for The Vipers of Saventh-Yhi. Stetha jumped on one right away, tearing it limb from limb. Gethadar, spun around the second and stabbed it through the heart while I tore this tusk from it’s hideous face she brandishes the still bloody tusk to a mix of awe and confusion. For the last, mighty Issilar simply pointed at it and it collapsed to the floor, gibbering in terror. Even the terrible undead mummy that came crashing through from the next room was easily destroyed by our tribe.

We left those ruins because there was nothing left to face us, and that’s when Froghemoth came out of the water to meet our tribe. Even Froghemoth recognized Issilar’s great leadership because your god offered to bring us here to help us in our mission to reunite the tribes.

One of our guides has just gone off to gather powerful weapons for our next battle. When she is back there will be nothing stopping us from taking back Issilar’s rightful territory. Don’t worry though, you and your god have helped us so when we conquer all of Saventh-Yhi, Issilar will treat you well."

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Eulogy for Sneezy

He was a good goblin. I’ll always remember how he liked to ride all creatures great and small and found the courage to ask Brea for her hand in marriage. No wait, shoot. That was Gravy.

Sneezy was a sneaky bugger, who stole anything that…hang on. Right, that one’s Mine.

Was Sneezy the one that kept setting things on fire?

Anyway, Sneezy’s dead.

We were on one of the smaller islands and were spotted by two serpentfolk. Professor Setha and Doc-Tor Gaz-o are two of the smarter serpentfolk and Issilar insists they and good and helpful although they seem to want to “do science” to everything. They did science to Akarundo by hitting him with sticks and stones, so we like them already.

We left the mules on the island with our sleeping friends and headed to look for Froghemoth. On our way, we attracted the attention of a large three headed monster. Of course we did. It breathed acid. Rest in peace, Sneezy. And then there were three chimera (that’s nine heads). Stetha challenged one of them to a fight, but Issilar convinced her not to go. Instead we pulled off an elaborate mirror image fight in which the chimera saw Stetha lose and die.

Charging through our overwhelming grief over Sneezy’s death, we continued on our way. The plan was to veil as humans we passed earlier at the rice fields and borrow a boat from town. Please mark this as one of the rare times we made a plan and it worked. A teeny…not problem, exactly, and not situation but just additional happening in our lives occurred. We went to Wharfside Pub and there was loud celebration for a human who wasn’t really a human but was Zif, showing off like normal. He asked me to go to Magnimar with him tomorrow morning.

We also accidentally released some large powerful demon who had been imprisoned in a small jug. Currently uncomfortably near a large frog-god-monster with one less goblin and two more serpentfolk.

Anyway, I wonder what I should wear tomorrow…

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This is why I don't get my hands dirty

Goodness, the plant beast was quite the battle. But I decided that an internal attack was the best way to go, and it seems to have worked. None of my compatriots are dead and I’ve managed to put the bits of me I’ve lost back, for the most part.

Strangely, after the battle my “husband” and one of the other goblins have started behaving strangely—

Wait, I just re-read that.

Anyway, after marshalling our forces, we decide to press on, knowing that Akarundo has likely expended many of his more precious spells. If this plan works, we may yet engage him while he is weakened. As we press deeper into the cave, we discover a fancy breastplate and a corpse. As well as a corridor full of black mud.

Eeeevil, black mud.

New guy investigates, judges it safe, and we start in. One of the charauka scouts ahead. The ability to climb seems more and more useful. I should learn. However, the charauka soon returns. With the two mud creatures she managed to provoke into an ambush. Which then proceed to drop stinky, burning clouds of gas on us. Very quickly, Gritta takes off, badly wounded. Terod (the new guy) falls, gravely injured. So I do what any heroic bard would do.

I pick him up out of the mud in one hand, and proceed to stab one of the mud creatures to death with the other hand.

It works out well enough, though the creature I’ve just dispatched has sorely wounded me. Nevertheless, we manage to triumph over the remaining enemy. However, even using up the rest of our healing, we’re still in a bad way, and so we decide to turn back and rendezvous with Kyras back where we left him.

After a rather uneventful jaunt back, we rendezvous with Kyras, and set about questioning Ugimmo. He claims to have a ‘mission’ whereby he serves as Voice of the Swamp (otherwise known as Froghemeth or somesuch). We don’t know who or what this Voice is, but apparently he lives in one of the nearby lakes. Provided my murder of Akarundo is not on the menu for today, I expect maybe we’ll explore the lake and this beast.

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In Search of Khalid-Shah

The first order of business was the interrogation of Tarli, the young human woman who had been with Akarundo in the colosseum full of corpses. She explained that she was looking for her boyfriend, Jama, who had left the human district about a week previously, after he and Tarli had been fighting. He’d recently been seen moving toward the vegepygmy district, so Tarli had taken a boat and was paddling across the lake to find him when she’d seen him on the island. Naturally, she had joined him. They were canoodling in the arena when the group had burst in and Jama had suddenly attacked her and somehow cast a lot of spells. The group convinced her that Akarundo wasn’t Jama, and she set out on her boat to find her actual boyfriend.

The group then decided to go back to Pegasus and Unicorn. They hopped from island to island, and discovered that Ugimmo had returned and was rifling through their stuff. They quickly knocked him out (since Issilar was insistent that he could be a useful contact) and took all his possessions. He was locked in one room and all his gear was locked in another. The group explained that they didn’t have time to deal with him at the moment, so he’d have to remain a prisoner until a more convenient time.

At a loss for a better plan, the group decided to go with Issilar’s back-up idea, which was to contact Khalid-Shah (the mud genie) and request his help. His island was inconveniently placed, so the group began the process of sneaking cautiously around the perimeter of the main island. Things went fairly well until they reached one of the bridges to the mainland and discovered a squad of degenerate serpentfolk there on guard duty. The judicious use of major image made short work of that encounter, and soon the serpentfolk were dashing off in another direction.

It was at around this time that the group spotted Akarundo. He was atop the ziggurat near the centre of the island, and had dozens of degenerate serpentfolk surrounding him. They couldn’t tell what he was doing, but at least they’d figured out where he was. Being careful to avoid being spotted, they continued on their way.

As the day wore on it became increasingly hot. Many of the serpentfolk, including those in the party, just wanted to crawl into a shadow and have a siesta. Using this to their advantage, they managed to bluff their way past the remaining bridge to the mainland and make it the rest of the way to Khalid-Shah’s island.

It took some searching, but eventually they found a vine-filled shaft leading down to the island’s interior. Two of the goblins, the two charau-ka, and several serpentfolk made their way down. The shaft was treacherous, and at the bottom was a giant flytrap. Killing the plant proved somewhat difficult, particularly since people trapped inside one of its mouth-like leaves began taking damage from digestive acid. In the end though the heroes were victorious and the plant died. Strangely, however, the two goblins began acting very peculiarly.

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Issilar comes home

After wrangling Unicorn and Pegasus, our spider climbing mules, across the broken bridge we ventured deeper into Saventh-Yhi in the hopes freeing Issilar’s people. Our investigations were almost immediately brought up short when we came across a frog person leading a group of zombies. Issilar had some experience with this particular frog person, whose name was Ugimmo, so we were unsure if conflict would be necessary, but the situation quickly escalated when Dark Fire unleashed a burst of negative energy. Ugimmo sent the zombies after all the goblins and Dark Fire in particular was swarmed and killed. While I do not delight in the killing of any living creature, I find it difficult to work up too much sympathy for Dark Fire. She was a particularly unpleasant little goblin and caused much pain and suffering to the rest of the party. Nevertheless, even she did not deserve the indignity of Ugimmo raising her from the dead to fight as a zombie. Luckily, Brea was nearby and made sure that Dark Fire’s death was extremely permanent. With the zombies distracted by the goblins, the rest of us made short work of them and Kyras even captured one for his own use. Unfortunately, we were not able to interrogate Ugimmo about why he was so far from the frog people part of the city as he jumped into water and escaped as soon as his zombies were defeated.

As we were recovering from the battle, a man by the name of Gethedar arrived with Gravy in tow. We had thought that Gravy died trying to ride a flying monster but apparently he had just been knocked out. More surprises were in store for us as it seems that Gethedar is also a serpent folk and not on board with reuniting Ydersius with his head. We have decided to travel together and since some of our companions have been in torpor for a worryingly long time, the added reinforcements are much appreciated.

We travelled a little ways further down the island and were suddenly confronted with yet another serpent folk, this time it was an old friend/enemy of Varia’s name Zif-Tarrin. The two talked briefly and then he teleported away. We all got a very creepy vibe from him, but it is unclear if he is working for the serpent folk army or just working toward his own ends. If he was working for the army, they will soon know where we are, so it is imperative that we keep moving.

We made our way across a few small islands until we came to the main serpent folk part of Saventh-Yhi. Issilar had a few guesses as to where Akarundo, the one who had taken control of the rest of the serpent folk, might be hiding and it turns out we found him on the first try. We encountered Akarundo in a huge colosseum full of dead bodies and interrupted him in the the middle of a sacrificial ceremony. He was a very powerful opponent with a toughness and a resistance to magic we had not encountered since the ill-fated battle with the shadow monster. Unlike the shadow monster, though, he also had a habit of shooting very dangerous lighting bolts. Brea got a lucky hit on him and did some severe damage and just as we were settling in for a nasty fight, he teleported away. Very frustrating. We were able to heal the woman he was trying to sacrifice, though, so perhaps she can shed some light on what is going on and where he might have gone to.

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At last, some headway

So we’ve finally set out for Saventh-Yhi, clearing a trail for the caravan. At first, I’m excited to be on our way, but after seven days of uneventful travel (well, as uneventful as traveling with a handful of goblins can be… and they are a handful) I was excited for any action of any sort.

We finally arrive at the outskirts of the town, and come to a cliff. Rather than spend another week’s time making some sort of trail down, we simply climb down and send the mules down via Spider Climb. Though I’m personally not that big a fan of magic use, I will confess that on occasion, magic users can certainly be handy to have around.

We finally make our way to a bridge. Issilar’s warnings about the creatures that inhabit this area are heeded, but sometimes the best course of action is to spring the trap set for you and clear it that way. With myself and our ranger taking an upper bridge (her to shoot anything, me to protect her), and the rest of the group sending Marcello across the lower bridge as bait, we are set upon by a number of flying creatures and some crocodiles.

Meanwhile, Mine (one of the goblins) manages to wheedle a dagger and some armor from Rafan. I presume Rafan did so in order to gain Mine’s trust, because she then promptly tries to trip Mine. I can’t read goblin emotions that well, but I presume Mine was not happy. However, I am busy fighting off the flying creatures, and manage to drop one into the water below. It is promptly eaten by a crocodile. Gravy tries to ride one of the other lizards. For a while, it goes well.

Down below, a crocodile roughs up one of our charau-ka, which then promptly runs away. Always nice to know we can depend on them…

Gravy shouts to me that he’s named his lizard Brea. This makes me slightly uncomfortable. However, Gravy being Gravy, promptly falls off the flying creature and hits the ground. Hard.

I am quickly preoccupied with a second flying creature, as Issilar summons a dragon and Dark Fire… fires off two pulses of energy that hit more of us than them. I remind myself to kill Dark Fire at the earliest opportunity.

I finally dispose of the second flying creature to engage me, and take stock of the situation. Marcello is busy being attacked by everything, Varia has sent her pet hawk (where in the world did she find a hawk?) to harass the enemy, Dark Fire is more painfully annoying (to the point that I’m given to understand he kills my husband), and Mine is being a little creepy towards Rafan. We make quick work of the remaining crocodiles and push on into the city.

We presume the portion of the city we’ve entered is uninhabited, but I will confess it was the creepiest city I’ve been in in some time. Old buildings that look far too well maintained. An aura that is almost palpable. I can’t quite put my finger on it, but I notice my desire to murder Dark Fire is somewhat lessened.

As dusk falls, we barricade ourselves in one of the buildings, and pass an uneventful night. Come daybreak, we look to make our way across one of the broken bridges to the center of the city. As we approach the bridge, I’m no longer feeling so charitable towards Dark Fire. In fact he seems to be acting more suspicious than usual. And I can’t quite put my finger on what I’ve noticed to feel that way. Aside from the fact that he’s a goblin.

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Sometimes it's worth it to pay the piper

I’ve had morning breath.

I’ve had bad morning breath.

This… this was something else. I ran my tongue around my mouth. This… this was wrong.

“Cuddles peed in your mouth while you were sleeping.” I don’t know which of my companions sent me the telepathic message, all I know is I was now awake. Fully. My dragon blood now pumping from the rage I felt.

But I bide my time.

The others are talking to a strange serpent folk, whose name turns out to be Issilar. Apparently he lived at Saventh-Yhi, uses an army of strange monkey beings (which we have, so far, had great luck in killing), and has a machine that he thinks will grant him great powers (but which should just point us in the direction of Saventh-Yhi).

But more importantly, there’s the little bastard Cuddles. Glaring at me. If only he had an idea. I make a show of reaching into my bag of holding. Deep in my bag of holding. I let frustration show on my face. The moron edges closer. I tell him of the six gold ingots in my bag that I can’t quite reach. Could he, with his smaller, more nimble hands reach them for me?

He’s suspicious. Of course, he’s suspicious. A suspicion born not of intelligence, but more animal instinct, I presume. I placatingly tell him they’re to pay him and his troupe. He edges closer.

Closer.

Close enough.

I grab him around the throat, stuff him into the bag of holding, and close it up. I figure he can breathe for eight, maybe ten minutes. I may let him out. I’m not sure yet. Regardless, I get up and introduce myself to the strange serpentfolk.

As we’re chatting, there is the sound of a very large explosion. It comes from… of course, it comes from my bag. Which is now wreathed in a pall of smoke. But I didn’t even have any explosives in there. Just the gold, my animal skins, and the 20 daggers—.

Oh.

I open the bag, hoping that the skins have survived. Maybe even the gold too. But, no. Apparently, even the most remarkably idiotic goblin is resourceful enough (or stupid enough) to try cutting his way out of an extra-planar pocket. At least my weapons and armour were on me at the time. But still… my skin collection. I had such a good one. And they weren’t even putrefying this time. But I did manage to get my revenge. So… there’s that.

The rest of the goblins seem relatively unaffected by my murdering one of their kind. They’re too busy preparing for my wedding to one of them. I know, I know. ‘But Het’Kiril, you’re so much more evolved than those things, why would you marry one?’ It’s my hope that my marrying one of them, my intimidating demeanor, and killing one on occasion will help make them a little more… well, controllable isn’t the right word… more receptive to pointing their destruction in the direction I tell them to. Besides, given their life expectancy, I imagine the issue will resolve itself sooner rather than later.

Anyway, the group makes its way to a room with a number of pillars and what appears to be a star chart. Issilar shows us 3 of the 4 focus stones for the pillars. We try to convince Issilar that it’s just a map (though the stars are wrong… perhaps, because it’s so old the stars have drifted since the map was made? Something I should ponder), to no avail.

What we do get out of Issilar, though, is some information about Saventh-Yhi. It’s broken into seven sections, six of which are inhabited by humans, vege-pygmies (your guess is as good as mine), stinky lizard people, charauka (From what I gather, these are the monkey beings), frog people, and serpentfolk. Oh, and the lake has lake monsters. Oh, and there’s a mud genie. Oh, and there’s a scary mind-controller who has taken over the serpentfolk area.

I find myself reconsidering our journey.

Anyway, we marshall our troops and Isselar does the same. We decide to rest the night so our magic users of all denominations will be fresh and ready. At around this point, we discover that one of the goblins has decided to appropriate the two remaining lizard eggs. Some of my more… vocal… companions decide to dissuade him. It isn’t long before he’s disabled, bleeding, and is stripped of all his possessions.

At this point, the goblin “king” is trying to gather people for the wedding. One of the goblins decides to light a fire (I presume as some sort of wedding bonfire, but… well… it’s a goblin). He picks one of the lakes of flammable tar.

In an effort to keep the rest of the goblins contained, I come up with a quest for them: fetch me a branch from the boab tree in one of the ziggurats. Naturally, they find a charauka spell caster. Who doesn’t seem too aware of the current cease-fire between our two forces. Or just doesn’t care.

So Gravy (my husband to be) tackles it. I can’t figure out if the goblin is trying to wrestle with or ride the charauka, and I can hardly fathom the barvery and stupidity behind the action, but I’m never one to pass up a fight, so I follow my fiance in. I choose to merely go through the wall, however. Turns out Gravy is a bit of a powerhouse at wrestling.

Assuming that this charauka has been dealing with Issilar, and that Issilar has been using telepathy to communicate, I tell the charauka to stand down via telepathy, hoping he will believe the order comes from Issilar. No such luck. In fact, he drops Gravy (who might be a powerhouse at wrestling, but he needs to put on some bulk to be better at it).

And then the charauka breathes fire at me. So, naturally, I do what any dragon kin would do. I return the favour. Unfortunately, his fire is a little more powerful than mine. So I just hit him with my sword. At this point, Issilar arrives and orders the charauka to stand down. The charauka defies him. So… I murder the charauka.

We are all a bit surprised to find that the charauka (whose name turns out to be Raogru) had in his possession the fourth focus stone. Issilar is a little more forgiving of our killing Raogru now in light of this evidence of betrayal.

Unfortunately, even with all four focus stones, we are unable to activate the pillar device. And so we leave for Saventh-Yhi with Issilar and his remaining few charauka. Unfortunately, this is as far as Zoo and Kadda decide to come, and they stay behind with Kalla’s body and Sharta-Meklesh’s long-comatose body to rendezvous with the caravan.

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